Hoi4 cruiser submarine. xp [XP amount] – Add a specified amount of XP to your Army, Navy, and Air forces. Hoi4 cruiser submarine

 
 xp [XP amount] – Add a specified amount of XP to your Army, Navy, and Air forcesHoi4 cruiser submarine  In the designs below, I avoid upgrading some components that would reduce the speed, but feel free to modify this to your liking

It was decided on 1 August 1905. With no armor and max speed, your ships are hard to hit, reducing losses (cruiser armor sucks anyway). 32. Naval technology. Submarine Visibility. The faster the screen is, the harder it is for the heavy gun to hit it. 135842380 - Fix for wrong event being fired from SAF decision. Light gun modules can be applied starting at Tier 2, Medium and Heavy gun modules starting at Tier 3. The Cruiser Submarines are subs that can be used by Japanese and French players from the start of the game or by unlocking it via the German Focus Tree or American Focus Tree. Any heavy attack has enough piercing to go straight through, and torpedoes and aircraft ignore. Since this seems like a human. Construction: Build 3+3 refineries, around 12 civilian factories and 1 silo. The conference started. The Type IX Class of submarines is another class of submarines with many produced just like the Type VII. Long range submarine patrols, and similar mine laying operations are my first two choices. Those will hunt down the submarine in no time. Make them fast and have a lot of surface detection on them. Also add monitors!! (Destroyers with a heavy battery)Got back into HOI4 recently and this time around i'm really invested in learning and pushing for my first world conquest/win. The Italian cruiser Partenope in 1895. Also the submarine you cited could carrier a whopping total of 3 planes, which wouldn't make much of a difference. Heavy cruisers do not need to be armoured. The extra armaments they. Ministers of the current and other governments may be viewed under the Diplomacy Tab in the game. nu [number] – Adds the specified amount of National Unity to your pool. The roach destroyers spread hits around and serve as tanks in that sense. It enhances Search & Destroy for capital ships, submarine detection for screening ships, and bonuses for all classes, although subs seem least favored. Also add monitors!! (Destroyers with a heavy battery) Got back into HOI4 recently and this time around i'm really invested in learning and pushing for my first world conquest/win. When task force (s) are performing a mission in their fleet's assigned regions, an. For. CorpseFool • 2 yr. They stand out in the fact that they can use two very special modules in their slots. You have plenty of torps and depth charges, but you’ll need more screening capacity (maybe 50 more hulls) if you make the cruiser changes. Torpedo I (533mm) Engine III (4,400hp) Torpedo I (533mm) or as if you took the cruise submarine focus Early Submarine. 2. The other thing you could do is. r/hoi4. DDs and CLs are the only ships with a reasonable submarine detection and only DD, CL and NAV (from e. . % cost increase of AA and armor affects this cost as well. Although typically played as a land power, The Raj has the capability of helping the Allies spot enemy submarines. In contrast, no armor is free and keeps the ship faster, which helps it avoid heavy guns and torpedoes. Put your submarines into 1 fleet, two task forces of 10 submarines with automatic reinforcement. Scout planes/Radar/Scout planes. Actually, the 1944 submarine has 500KM more range than the Cruiser template even after you add two Fuel Tanks to the Cruiser submarine. 0 coins. Also, sorry for the late post today. In your opinion, there are some new fleet meta and design meta?If air isn't an issue then it's between all main guns and dual torpedoes. The United States Navy ended the war as the worlds largest and most powerful navy - a title they have stubbornly clung to since then. They stand out in the fact that they can use two very special modules in their slots. Light Cruiser takes about 100 days, Heavy Cruiser about 200 days, Battleships about 400, Carriers about 170. (2-4) or BC (Battle Cruiser) x(1-2), CL x(4-7), and DD x10 is a fleet composition to be reckoned with. 500 hours! (Still don’t understand navy) The easiest, low calorie micro way is spamming submarines. The destroyer patrols that kill subs get absolutely manhandled by Cruisers. The navy is one of the most elusive and incomprehensible aspects of HOI4 to players new and old alike, for a variety of reasons. The higher it is, the higher the chance a submarine will get revealed. I like cruiser subs with spotting planes and radar on Germany. Also, to improve my spotting ability I'm testing the cruiser submarines. Each minister can only fulfill certain roles, and has a trait that indicates his. . To fend off subs, you need lots of fast destroyers with sonar and depth charges. 60 attack will one shot convoys if they land a hit. The convoy escort gives +30% escort efficiency, which is pretty good because it lowers the number of escort ships required, and +20% sub detection for DDs. It's the little C2 node to the wolfpack. I also just throw in any extra ship I have to give myself a little extra firepower in my fleets. Thus why ya really don't overthink on its uses and just put them to work if you feel like it. use cruiser submarines. But ships to use would be destroyers, and maybe 1-2 LC if you can spare them (eg if you are england/usa/japan). First of all, you need to know that there are five different ships in total in Hoi4, meaning there are 5 different warship classes that you can craft. Italy starts off with a pretty substantial navy of various Ships and Submarines, but I don't know how to organize them efficiently. Surface Raiders have higher kill rates because they have higher surface detection to find convoys. Against other tanks, the division is only 4% hard so their hard attack. -New Carrier Hybrid Ship Types for Heavies, Cruisers, and Submarines. A mortar on board the destroyer can throw an explosive charge much further, allowing the ship to maintain sonar contact with the submarine throughout the attack and dramatically increasing its accuracy. Keep your other ships, heavy or otherwise, in reserve and wait for your spotters to locate the enemies and then charge in with your navy. Subs are the best scouts, best convoy raiders, and best minelayers. ago. [If you have a lot of oil, you can send out your surface fleet to convoy raid as well. Each class has different usage areas, advantages, and disadvantages. 3x. and this is actually a good sub since you can make hundreds of them. If the enemy is utilizing naval bombers, it would be prudent to include anti-air destroyers or light cruisers. What Are Submarines Used For Hoi4?Snorkel for subs, radars for cruiser submarines. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…Surcouf had the largest guns of any cruiser submarine. riot games hiring process. The only case for it is to up the task force's average submarine spotting stats if other ships in the task force have depth charges, but you. Also, sorry for the late post today. Heavy cruisers are literally just light cruisers with the "Gun" stat slammed to 5; Yams just gets +2 Gun and +5 armour. frothy_diarrhea • 1 yr. India Fleet. BETA SGp - Save Game Parser - extracts statistics from SGc. Submarines- Use in packs of 10, 20, or 40 for convoy raiding missions. Choose Trade Interdiction if: You plan to mostly use submarines and perform convoy raiding missions. The higher it is, the higher the chance a submarine will get revealed. Except that ships don’t run out of fuel in HOI4. Alpha2518. If you start the game with a navy, stack all the subs in one navy and throw the rest of your navy in reserve. a 1936 light cruiser with 15 surface visibility and a speed of 32. It’s a light gunnery cruiser. subs: - The O/P/R class had 8 torpedo tubes and should have two torpedo tubes modules (like other submarine designs with similar armament) - The H and L class boats were smaller and had only 4. It includes historical classes that were completed as well as those that only made it to the design phase. -New Cruiser Submarine Ship type for subs with 8+ inch guns. While most modules. TAC are especially good in big zones, because of their range. They performed similar functions to surface cruiser pilots such as cruising distant waters, commerce raiding, and scouting for battle fleet positions. Give your sub snorkel, best (and maximum amount of) torpedos and best engine. They are also cheaper than a cruiser sub. They can have 30-40 dockyards building submarines at the end of 1940. Destroyer- Main screen ship, meant to be disposable and destroy enemy subs. Submarines ; Navies consist of one or more fleets which has one or more Task Forces,. Here is a example of how a Cruiser can be slowed down quite a bit. Reserve fleet (the starting ships-subs) SH battleships takes care of other battleships and cruisers while a larger amount of cruisers is a very good defense against carriers. ) So destroyers, light cruisers, torpedo cruisers. The torpedo destroyers kill the enemy caps. Mid 1. They are practically the same as the 1940s Sub in terms of slots, but can add reconnaissance or fuel tanks instead of extra Torpedo Tubes. Cruisers, other than coastal defense, are a bit better with early ones having a range of 2500 and 1936 3000. 1. Thank you to Paradox for giving me early access which allowed me to get this video out to you guys so early. Edit: Submarines start with 2500 range, and 1936 ones have 4000 range. The Second London Naval Treaty was an international treaty signed as a result of the Second London Naval Disarmament Conference held in London, the United Kingdom. Submarine Hull: 0. Sub 3s have the same range and HP, but less visibility and more speed. -May conflict with other mods that alter heavy, cruiser,. battleships, was limited by the Second London Naval Treaty. I wanted to know some good task forces and sizes, especially for submarines < > Showing 1-4 of 4 comments . Torpedo I (533mm) Engine III (4,400hp) Floatplane (contained an early helicopter onboard) Snorkel/ Radar II This mod adds Cruiser Submarine Surcouf to the Game. Cruiser submarine hull (from the focus "Fleet submarine") 6 forward 21in TT 4 aft 21in TT. Naval bombers delete the screens, subs kill the convoys and capitals. Large Sandbags. Sterling engines are just a really really REALLY good fit for submarines. They are also cheaper than a cruiser sub. If this is your thing, check out my. They are called cruiser submarines because they originally mounted cruiser calibre guns (e. These modules can be unlocked in decision menu. There are 5 types of ships that you will use in HOI4: Destroyers. Kovas' States Rework is a mod which implements many new states in the game! Ranging across multiple continents, players will now be able to restore certain historical borders, bend territory alongside natural barriers like rivers and also make use of underlooked landmasses like Greenland. Ships can influence land combat by. CL shouldn't practically exist, and CA are too busy trying to boat (heh) more gun attacks to have the space to worry about mounting torpedoes. Starting DDs have a range of 1500, even 1936 ones only have a range of 1800. Given you asked the question, you will be happy to know that above the list of nuclear missiles, there are two tabs: click the tab on the right which should display the list of CRUISE MISSILES. You can refit it to have some pretty amazing sub detection. g. Types of Ships. Australia can specialize in marines and heavy cruiser shore bombardment may be more. The cruiser submarine was a massive submarine that was designed to stay at sea for extended periods of time far from the base. Aircraft carriers form the main capital ships of most modern-era blue-water navies. I personally divide my subs into 5 groups and set each group a target strength of 20 subs. Escort Light Cruiser- Should be used in escort task forces in a 1:3 ratio with DDs. Speaking of the variant system, why the fuck do we even have separate heavy/light cruiser and superheavy battleship techs if that is the perfect use case for this feature! Urgh. If screening ever hits 90% or less the torpedo cruisers will stomp stuff. 6 kn. This my CA template and DD template: CA - 2 Heavy Cr. These added flight decks can be applied to any Tier 1 Heavy/Super Heavy, Tier 2 Cruiser, and Tier 3 Submarine hull or up. todays hoi4 man the guns guide is covering submarines. Current HOI4 Version Supported: Barbarossa v1. A grand total of over 1200 ships in all sizes was built; growing from 244,000 (1941) to over 2. For example: 'ae 100 infantry_equipment_1'. Base refit cost for an early cruiser with 1x AA and lvl 1 armor is 1800*0. Hoi4 mods enabled but not working Hoi4 mods enabled but not working Hoi4 Free Download. v1. I love the comments of Dankus Metacus tryhard kiddos saying that navy is trash and that you should play minmaxing your air force instead. Light cruisers are the best type for spotting fleets. Go on google and type in hoi4 navy guide. It's clearly better than a submarine in some regards, getting much higher HP at the cost of being 5-6 times more expensive. The speed adds a bonus to spotting and also means you can actually catch the subs to destroy them. They are practically the same as the 1940s Sub in terms of slots, but can add reconnaissance or fuel tanks instead of extra Torpedo Tubes. r/hoi4. Torpedo I (533mm) Engine III (4,400hp) Torpedo I (533mm) or as if you took the cruise submarine focus Early Submarine. One role of Capital Ships is to act as a health pool and increased armor increases that capacity. Players are able to pick hulls and outfit them with various modules, such as: engines, supporting systems and weapons. I personally divide my subs into 5 groups and set each group a target strength of 20 subs. Maybe put a spotting cruiser in. 0. Being Germany I have "Karl Donitz" with the "Seawolf" trait, and the option to assign either "silent hunter" or "lancer". Cruisers. WAFFEL_E-100. By 1940 tech level, the DEs cost 1150 and the DDs cost 1900. If you can find and track enemy squadrons you are free to pick your battles, counter submarines/convoy raiders, and locate to destroy the main enemy fleet on your terms (with. This guide is if you want to recreate the historical US navy - or are like me and never know what to build - in HoI4. Keep them at medium risk engangement and keep upgrading them so they have lower visibility. Rd_Svn • 1 yr. Destroyer Hull: 1x. Go to hoi4 r/hoi4. -New Cruiser Submarine Ship type for subs with 8+ inch guns. No idea how it works. Despite the nerfs, Trade Interdiction remains a great choice for players choosing to mostly use submarines. Base refit cost for an early cruiser with 1x AA and lvl 1 armor is 1800*0. cruiser submarines and coastal defence ships - I will extend the range of modules eventually as sensible to fit these designs. and also naval invade from an island in the middle of the pacific. Heavy cruiser can't be spammed because you can't put light guns on a capital heavy cruiser anymore, I thought I overheard some people saying they would just literally change to light cruiser-screen shredding meta next? we don't know yet it hasn't even been a week yet. The only benefit is an extra torpedo tube. Archived post. ago. The light cruiser guns shred enemy screens, rendering enemy capital ships vulnerable. Ideally I would use one purpose designed CL and couple of purpose build destroyers. Max speed: 39. During the intro part of the video (up until around 40 seconds into the video. They all run to the back of the boat to tilt the bow up, then fire a torpedo. You need to keep some destroyer and light cruiser to defend your fleet, but create a seperate flottilla with only destroyer and light cruiser. ago. Origins Regia Marina naval jack until 1900. Neat-Alternative-541 • 1 yr. If you pick the heavier/heaviest option in that slot you get the heavier ship of the two in each case. My suggestion would just be to add 3 armor to the light cruiser, enough to make destroyers unable to pierce it which would cut destroyers attack in half then they attack light cruisers. 4x. Description: Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. DD- 1 Light battery, 1 torped ,Engine lv1. Light cruisers stacked with radar and floatplanes = omniscient patrol gods. Works the same way as Surface Detection and Visibility, (see above) but exclusively for submarines. -Torpedoes are affected by screening. Posted at 13:14h in harrisburg volleyball roster by how much do sword makers make?The displacement of USS North Carolina, and the next and final two classes of U. Laranjow • 8 hr. Instead they provide Intel (Intel has a variety of bonuses). Ships unlocked: Pre-Dreadnought Battleship, SH Battleship II, Coastal Defense Ship, Torpedo Cruiser, Submarine Cruiser I Modules added: Too many to list. they were of such wildly varied types, it's hard to come up with a basic set of. If you only have one ship there and it gets sunk the whole task force is gone and you might not even notice it. - Build a lot of cheap level 1 submarines. Set them far out into the middle of supply lines away from major ports (where the enemy fleet is bound to dock and be patrolling around) and have them set the convoy raid. Italy starts off with a pretty substantial navy of various Ships and Submarines, but I don't know how to organize them efficiently. TBF it's been known for awhile that the best way to generate supremacy is with empty SHBBs followed by BCs. Justify on Mexico right from start, meanwhile build around a dozen long range cruiser submarines. No idea. The formula is scaled, and goes from 0% damage reduction at Armor=Piercing, to 90% reduction at Armor is 2x Piercing. 1. Destroyers have torpedoes 20% weaker than Light Cruisers and 1/3 the strength of Submarines. Adds numerous amount of generic and country specific ship models to the game. My goal in this mod is to make the most changes and make HOI4 more like neptunia by anding nep and crew to it. Mounting this module on Light Ships and Cruisers will allow them to attack enemy Submarines. Coastal defence ships (sometimes called coastal battleships or coast defence ships) were warships built for the purpose of coastal defence, mostly during the period from 1860 to 1920. ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are broken01:36 Lets make a submarine04:09 Getting started07:44 Trade Inter. Do not forget to set them to "not engage". Adding/Changing Modules When adding stuffs to an empty slot or changing between. Carriers: Carriers were the gods of the sea irl in WW2, but in Hoi4, not so much, at least not until later in the game. I like Trade Interdiction for the ability to do a lot of damage with sub packs and the ability of the small cruiser-led fleet to usually escape alive from hazardous situations. if you want to let your generals earn traits and give them upgrades, you should use your lvl 1-2 generals instead of using lvl 4-5. This page was last edited on 7 May 2017, at 15:55. I would say subs are the most OP. Minelaying. CL of each generation with 2 light cruiser batteries and 2 secondary gun emplacements WILL have sufficient piercing to pierce the armour of the previous Tier of enemy CL. His original speed is 36 by the way but doing mission on the baltic made it go down to around 11. Their survivability is in their speed. • 3 yr. Rush 1940 sub and snorkel. What Are Submarines Used For Hoi4? Snorkel for subs, radars for cruiser submarines. This mod makes no changes to vanilla ships or modules. Put the 24 infantry units under Fedor Von Back and put the tanks and motorized units with Rommel. Control of the sea can facilitate naval invasions, or prevent the enemy from performing an invasion of their own. It enhances Search & Destroy for capital ships, submarine detection for screening ships, and bonuses. Good light cruisers are excellent uses of. Those are the extra fuel tanks and the float planes. No they are larger submarines hence the option to mount more stuff and America and France also get them. Good enough. And convoys arn't being found. manpower [amount] – Adds a specified amount of manpower to your reserves. r/hoi4. This can result in an actual combat advantage (unlike higher recon stats). CorpseFool • 4 yr. A Heavy Cruiser and a few Light Cruisers will eat a 6-Destroyer sub patrol for lunch, while suffering very little damage themselves. Select multiple ships, refit and it lets you pick any available options. The USN has a large submarine component that includes many 1940 submarines with the raiding designer and trade interdiction techs. The French cruiser submarine in Kaiserreich is the real French Surcouf class cruiser submarine which had two 203mm cannons. • 3 yr. Japan starts with the cruiser submarines technology. The Heavy Cruiser in Hearts of Iron 4 has the same hull as the Light Cruiser, but has access to heavier weaponry, making it more classified to become a capital ship instead of a screen ship. A submarine starts out hidden and has a chance to be spotted if it gets too close to an enemy ship (submarines may also be spotted by aircraft). Especially since that module slot cannot be used for anything else. 380K subscribers in the hoi4 community. Dont suppose anyone has seen the naval trees in enough detail to know if cruiser subs exist in the game. Go to hoi4 r/hoi4. the Surcouf class). Possible breakdown of DD, CA/CL, BB. ago. Japanese Naval Shipbuilding. Situation: Japan has DOWed the Allies, and the US has joined the war. Their role was analogous to surface cruisers, cruising distant waters, commerce raiding, and scouting for the battle fleet. g. A side effect btw is that you save fuel. Put in a good engine and a snorkel if you have them so you can evade. Midget subs would be tougher. Description:Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. That’s all i really use them for but I’d be curious if anyone else has figured out a different use. Reason the submarine have the advantage. Wave Rocker moth. Since they are really slow. The development of the torpedo gave rise to the Jeune École doctrine, which held that small warships armed with. The extra armaments they receive are Fuel Tanks adding range, and Float Planes for increased scouting and a module slot for either a Snorkel or Radar. when i play soviet, i always declare war on turkey. New comments cannot be posted and votes cannot be cast. The number of mines the ship can put into the sea per hour when assigned to do so. Torpedoes are OP right now. Cruiser Hull: 2. Only certain nations even get access to cruiser subs, they are one of the 'hidden' techs. 0 unless otherwise noted. ; About Hearts of Iron 4 Wiki; Mobile. federated insurance jobs near hamburg. For example, you cannot create a cruiser without a fire control system or a submarine without torpedoes. 9 in) guns, patrolled areas distant from their North Sea bases to sink Allied merchant shipping as part of an effort to end World War I by starving the United Kingdom of Great. With a fleet of sub3 set to always engage and never retreat,. At 1936 level, the DE costs 1100 and the DD costs 1300. I also have patrol fleets with: 1 Heavy Cruiser, 2 Light Cruisers, 5 Destroyers. No! Torpedoes should only be mounted on DD or SS (or bombers). Minimum of 12 Destroyers for acting as a screen. . . RELEASED SGc - Save Game Converter - converts save games to XML format for easy viewing in freeware XML viewers. Battleships. Heavy Cruiser light guns don't magically only deal 10% damage to Light Cruisers because their piercing tends to be slightly less. if you dont have DLC yeah, that and submarines Sub are terrible in the. Whenever one of my subs got detected it still got insta deleated though. 4xCruiser Hull: 2. Subject: United States Atlantic Fleet Organization, Third Quarter, Fiscal Year, 1942. Take your torpedo I's to torpedo II, upgrade light gun 1 to 2 and so on. I tried concentrating my fleet into a hunter/killer set up with early ships as patrols and my Heavies and 1936 cruiser/destroyers to destroy opposition, but it still isn't enough to challenge the British Navy in. They are so good some games literally ban them because they are so. Go to hoi4 r/hoi4. You can put 2 floatplanes and a radar on it. I don't think they take the same equipment slot on a submarine. This thread is archived. Jun 16, 2016. It was just crazy to watch how the subs didn't even try to disengage. Greece-16 Ships (1 Heavy Cruiser, 1 Light Cruiser, 8 Destroyers, 6 Subs) Turkey-14 Ships (1 Battlecruiser, 2 Light Cruiser, 6 Destroyers, 5 Submarines) Note that Turkey is the only nation from the start that has access to the Bosphorus Strait, letting them into both the Black Sea and the Mediterranean. 2) I don't think the AI is sweeping mines. Adding/Changing Modules When adding stuffs to an empty slot or changing between very different modules (e. These added flight decks can be applied to any Tier 1 Heavy/Super Heavy, Tier 2 Cruiser, and Tier 3 Submarine hull or up. If the enemy is utilizing naval bombers, it would be prudent to include anti-air destroyers or light cruisers. Only difference is that you're using a Heavy gun now meaning the ship now faces a penalty in shallow waters. hoi4 torpedo cruiser light or heavy 23 Feb. It can’t really stop battleship guns, it’s expensive to build and takes a long time, and it slows the ship down (making it more vulnerable to heavy guns and torpedoes). AVISO - Do not operate your cruiser sub patrols near enemy air! Don't go hog wild with the upgrades. 'War Navy') was the navy of Nazi Germany from 1935 to 1945. Since AI. Heavy tanks speed don't get slowed much by infantry and the infantry give lots of org and HP to the division. To: ATLANTIC FLEET. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. Submarine: submarine: Light Cruiser: light_cruiser: Heavy Cruiser: heavy_cruiser: Destroyer: destroyer: Carrier: carrier: Battleship: battleship: Battlecruiser. 5%). Adding/Changing Modules When adding stuffs to an empty slot or changing between very different modules (e. This guide will explain naval mechanics and basic strategy from the viewpoint of a casual multiplayer setting. Would give you a foothold to launch an invasion from. Depth charges: 1. WARNING: This Cruiser receives a -25% Attack/Defense and Movement in Shallow Waters. Snorkel for survivability, radar for efficiency. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. . r/hoi4. CorpseFool • 4 yr. I try to keep the speed at around 8 km/h. As I said: Max deck space carriers, fast as possible. a other light cruisers + destroyers and allow the capitals, heavy cruisers & carriers to be destroyed by anything that breathes on them. The submarine tree is a standard submarine tree for convoy raiding, not very powerful. ) then out come my Battlecruisers. Any advantages for CS ? : r/hoi4. Which surprised me because the Germans were supposed to have access to it iirc. [Edit:] if you expect them to detect and engage subs, they need some ASW too.